Search found 79 matches

by wilkins1952
Thu Dec 19, 2024 4:30 pm
Forum: Module Feedback
Topic: [Open Discussion] Darkon as a region in the module?
Replies: 5
Views: 2906

Re: [Open Discussion] Darkon as a region in the module?

I'd like to see Darkon, And other than the work to make it. The big thing to consider is the curse. Though I do feel that this is easy to deal with with the following minor changes/Stipulations 1. The curse is optional for PCs as a slight homebrew change for a PW in that in general without DM involv...
by wilkins1952
Sat Oct 26, 2024 6:16 am
Forum: Module Feedback
Topic: [Open Discussion] "Class Paths" proposal
Replies: 9
Views: 2859

Re: [Open Discussion] "Class Paths" proposal

I think overall this is a good idea, However the big test would be more to see how it handles people attempting to break it. I can't see any major issues currently but I'm sure there are a few cases where exploits can be found it's a case then of how to deal with them. I do also have a slight concer...
by wilkins1952
Thu Jan 25, 2024 11:03 am
Forum: Development
Topic: Open Discussion: Equalizing Male and Female model heights
Replies: 7
Views: 12378

Re: Open Discussion: Equalizing Male and Female model heights

Waiting a little until the bulk of the heavy lifting with importing Vault content and such. Then sitting down to focus on this I feel is a good way to go about it. It might mean that a few people need to adjust their PCs heights afterwards to better represent them but this I feel is a minor and shor...
by wilkins1952
Wed Jan 24, 2024 10:15 am
Forum: Development
Topic: Open Discussion: Equalizing Male and Female model heights
Replies: 7
Views: 12378

Re: Open Discussion: Equalizing Male and Female model heights

I think that it should be a thing, However is not urgent so far as we need it immediatly. But it should be done sooner rather than later. As for the concern that things from the vault might be prone to being forgotten to be modified, Ultimatly I don't see that as too much of an issue. If something n...
by wilkins1952
Fri Oct 06, 2023 10:53 pm
Forum: Module Feedback
Topic: Open Discussion: Favoured Soul class addition
Replies: 11
Views: 20610

Re: Open Discussion: Favoured Soul

I think it is a fairly cut and dry thing to add, With most of the abilities and feats it getting very easy to implement without too much work. As for Wings. I have given this some thought and I think it should be a Choice for the player if their FS get wings or not. So at level 17 they would get an ...
by wilkins1952
Wed Sep 27, 2023 10:22 pm
Forum: Module Feedback
Topic: Open Discussion: Palemaster class changes
Replies: 2
Views: 6739

Open Discussion: Palemaster class changes

This is the rough idea I had for chances to the Palemaster class to one make it more thematic to Ravenloft and two make it less jank than it is in Default NWN. Palemaster Class requirements: 5 Lore 5 Spellcraft and 5 Occultism. 5 levels in at least one of the following Classes; Wizard, Sorceror, Bar...
by wilkins1952
Wed Sep 20, 2023 10:41 am
Forum: Module Feedback - Closed Discussions
Topic: Closed Discussion: Prestige Class Removals
Replies: 6
Views: 9881

Re: Open Discussion: Prestige Class Removals

I think that removing them pending more thematic replacements is a good idea. Assassin is largely a nice idea but falls flat in implementation, DrDs are cool but at the same time they are very powerful mechanically and have a very odd fitting, That said I would like to see DrD return in some form gi...
by wilkins1952
Tue Sep 19, 2023 8:15 pm
Forum: Module Feedback
Topic: Open Discussion: Anchorite of the Mists Prestige Class Addition
Replies: 3
Views: 7678

Re: Open Discussion: Anchorite of the Mists Prestiege Class Addition

I think Maze as a spell will be somewhat easy to implement. The only part that gives me a little concern is Truce of the Mists, I think perhaps giving that a DC will check that is Wisdom+CL is perhaps best. Other than that I think it's a fine addition and I'd say keeping Blindfight as a free feat is...
by wilkins1952
Mon Sep 11, 2023 11:10 am
Forum: Module Feedback
Topic: Open Discussion: Factions
Replies: 4
Views: 8173

Re: Open Discussion: Factions

I'd go with both but yeah, Initially Player choice is probably best
by wilkins1952
Mon Sep 11, 2023 10:56 am
Forum: Module Feedback - Closed Discussions
Topic: Closed Discussion: Bleedout
Replies: 15
Views: 23175

Re: Open Discussion: Bleedout

That'd be an interesting compromise. Especially if there is some way to give certain undead the option to stop attacking and certain none Legion creatures the option of continuing.