Search found 5 matches

by GuardianTai
Thu Dec 19, 2024 1:49 pm
Forum: Module Feedback
Topic: [Open Discussion] Darkon as a region in the module?
Replies: 5
Views: 109

Re: [Open Discussion] Darkon as a region in the module?

I think the curse could be an interesting RP hook, for some characters, to be honest. In my opinion, if you want it in the module, you should have it in the module. Pretty sure most players would abide by the curse, if they stay for that long in one area. Something I don't really see very many doing...
by GuardianTai
Fri Oct 25, 2024 3:32 pm
Forum: Module Feedback
Topic: [Open Discussion] "Class Paths" proposal
Replies: 3
Views: 337

Re: [Open Discussion] "Class Paths" proposal

I really like this take. I'm sure others will have more input. But I have only one NwN server to compare to, and this is infinitely better. Even with the FS being condensed into one of them. Which is honestly my fave class.
by GuardianTai
Wed Jun 05, 2024 3:17 pm
Forum: Module Feedback
Topic: Open Discussion: Player Identification
Replies: 3
Views: 6536

Re: Open Discussion: Player Identification

I think it would definitely prevent people from knowing your name right off the bat. Which I have seen a lot recently, on a certain other server. It would also be a lot more immersive, because you don't know people's names from the start. You have to ask for names, or know who they are through descr...
by GuardianTai
Wed Jun 05, 2024 3:15 pm
Forum: Module Feedback
Topic: Open Discussion: Dying and Penalties for Death
Replies: 12
Views: 15686

Re: Open Discussion: Dying and Penalties for Death

I quite like the wound mechanic. Makes it feel a lot more... punishing, to die, or get downed. More realistic, too, if I'm honest. Makes it a lot easier to RP out having some wounds, and it would definitely encourage me at least, to be careful when adventuring.
by GuardianTai
Fri Apr 19, 2024 5:47 am
Forum: Module Feedback
Topic: Open Discussion: Favoured Soul class addition
Replies: 11
Views: 15267

Re: Open Discussion: Favoured Soul class addition

May I suggest, instead of flying, they get that same thing paladins might get, that somewhat distorts reality around them, and makes them easy to spot... (Even though the wings are a dead givaway) or scry by the evil entities of the setting?