Page 4 of 23

Re: Changelog

Posted: Thu Feb 08, 2024 2:10 pm
by Maiyannah
0.1.22k
Changes 2024-02-05, by Maiyannah, 0.1.22rcK
  • Relinked the Sanctuary of Our Guardians Grace.
  • Recovered the tutorial area, if not the quests/conversations.
  • Some fixes in the tutorial area (most fixing floating trees - I probably missed some).
Changes 2024-02-06, by Maiyannah
  • Added Zeidenberg Outskirts - Merchant's Gate.
  • Added vistani camp to Zeidenberg Outskirts - Merchant's Gate.
  • Added the Grey Vigil to Zeidenberg Outskirts - Mechant's Gate.
Changes 2024-02-07, by Maiyannah
  • Fixed an off-kilter door reported, in Zeidenberg - Merchant's Row West (viewtopic.php?t=54)
  • Linked Merchant's Gate to Merchant's Row - West and the Outskirts Crossroads.

Re: Changelog

Posted: Sat Feb 10, 2024 10:46 pm
by Maiyannah
Changes 2024-02-08, by Maiyannah
  • Added some ambiance to the Merchant's Gate vistani camp.
  • Decorated the outside of the Grey Vigil.
Changes 2024-02-10, by Maiyannah
  • Fixed the voiceset problem reported of the Anchorite in the tutorial area.
  • Relabelled "A Camp within the Mists..." from 'acampwithinthemi' to 'toud_tutorial1'.
  • Relabelled "Zeidenberg - Abandoned House" from 'area' to 'zbh1_dung_abanh1'.
  • Relabelled "Zeidenberg - Dawnguard Arms, Basement" from 'inn_zbg_dga_base' to 'zbh1_dawnguard0'.
  • Relabelled "Zeidenberg Outskirts - Merchant's Gate" from 'area002' to 'zbo1_gate_merch'
  • Relabelled "Zeidenberg Outskirts - Merchant's Gate Crossroads" from 'zeidenbergout001' to 'zbo1_crossroads' .
  • Relabelled "Zeidenberg Outskirts - Skyshard Homestead" from 'zeidenbergoutski' to 'zbo1_skyshard1' .
  • Relabelled "Zeidenberg Outskirts - Skyshard Homestead, Interior" from 'zbh1_emmahouse' to 'zbo1_skhyshard2'.
  • Relink the Priory to the Church after a door went AWOL.
  • Relink the Van Cuuk Emporium after a door went AWOL.
  • Relink the crossroads to the Merchant's Gate.
  • Fix the script for the crystal to enter The Curious Dragon.
  • Reinstated the painted-wood shield for Ezran protectors.

Re: Changelog

Posted: Wed Feb 14, 2024 8:17 pm
by Maiyannah
Changes of 2024-02-11, by Maiyannah, 0.1.23a
  • Fix live server login issue.
  • Address a couple area loading issues.
Changes of 2024-02-12, by Maiyannah
  • Consolidate CEP and zwerkules doors into toud_doors.hak
  • Remove several low-quality doors.
  • Add doors in each of the vacant openings in Zeidenberg - Merchant's Row East.
Changes of 2024-02-13, by Maiyannah
  • Added "More Doors" by Tiberius_Morguhn to toud_doors.hak

Re: Changelog

Posted: Wed Feb 14, 2024 9:20 pm
by Maiyannah
Changes of 2024-02-14, by Maiyannah
  • Added the new doors to generic_doors.2da
  • Added the zwerkules medieval doors to the pallette.
  • Added the wouldbebard overrides for vanilla longswords.

Re: Changelog

Posted: Fri Feb 16, 2024 6:56 am
by Maiyannah
Changes of 2024-02-15, by Maiyannah
  • Added a proper status and uptime display to the init.d unitfile.
  • Added tinygiants appearance customization code.

Re: Changelog

Posted: Sat Feb 17, 2024 9:41 am
by Maiyannah
Changes of 2024-02-16, by Maiyannah
  • Move nwsync from cdn to ezra.toud.pw (live).

Re: Changelog

Posted: Sun Feb 18, 2024 10:09 pm
by Maiyannah
Changes of 2024-02-17, by Maiyannah
  • Move nwsync for test from cdn to azalin.toud.pw (test).
  • Reinstate the silver-rimmed Zeidenberg arms shield.
  • Added missing second and third-story doors in Zeidenberg - Merchant's Square.

Re: Changelog

Posted: Mon Feb 19, 2024 9:21 am
by Maiyannah
Changes of 2024-02-18, by Maiyannah
  • Add txpple's HDRI skyboxes.
  • Compress the tga textures so they can work in nwsync.
  • Got all the appearance editor form implemented.
  • Added sewer grates to Zeidenberg - Merchant's Square as a bit of thematic clutter.

Re: Changelog

Posted: Sat Feb 24, 2024 8:19 pm
by Maiyannah
Changes of 2024-02-20, by Maiyannah
  • Added some addition clutter to Zeidenberg - Merchant's Square.

Re: Changelog

Posted: Sat Feb 24, 2024 8:20 pm
by Maiyannah
Changes of 2024-02-23, by Maiyannah
  • Updated the test server to 8193.36-11.
  • Fixed several scripting errors this caused.
  • Fixed placeable blueprint errors this caused.
  • Fixed several model geometry flaws that the new renderer causes.
  • Reduced lighting in several areas to prevent HDR bloom washing out scenes.
  • Modified skybox lighting in several areas to prevent HDR bloom washing out scenes.