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Re: Changelog
Posted: Thu May 16, 2024 10:51 pm
by Maiyannah
Changes of 2024-05-16, by Maiyannah
- Further cleanup in the Sanctuary of Our Guardian's Grace, Zeidenberg:
- Fixed sit spots for the pews.
- Disabled shadow on the abacus.
- Sharpened book texture a little.
- Fixed sitting orientation issue with the chair.
- Added a coat hanger placeable.
Re: Changelog
Posted: Sat May 18, 2024 11:58 pm
by Maiyannah
Changes of 2024-05-18, by Maiyannah
- Mark unimplemented by planned classes as not player classes:
- Artificier
- Dragonfire Adept
- Expert
- Factorum
- Hexblade
- Necromancer
- Shaman
- Warlock
- Some fixes for Favoured Soul progression with regards to spells known (corrected some mis-entered table rows)
- Add in the first variation of the Abandoned House dungeon. More to come, but one is better than none!
- Attempt to fix resetting mechanism - this works in SP but not dedicated MP now, which is weird.
Re: Changelog
Posted: Mon May 20, 2024 3:12 am
by Maiyannah
Changes of 2024-05-19, by Maiyannah
- Replace the bugged stone table in the Sanctuary of Our Guardian's Grace until it can get fixed.
- Remove some erroneously-duplicated sit spots for pews in the Sanctuary of Our Guardian's Grace.
- Combined take_knee and kneeling into a single emote option - kneel - not much reason to have a one-off here.
- Fixed lead-in length for crossarms.
- Fixed a logic error which caused @emote clear not to work in some instances.
- Put the starting location back to the new character area for the test server push - forgot this.
- Forgot to put this in the changelog when I did it, but: changed the bookcases in the New Character Area to a fancier model.
- Added a few more instances of the New Character Store vendor so that someone can't tie up a single vendor at least.
- Some cleanup and further decoration in the Sanctuary of Our Guardian's Grace.
- Modified the script triggers in the Abandoned House dungeon to only play once.
- Make several objects Plot-flagged in the Abandoned House dungeon to prevent them from being broken.
Re: Changelog
Posted: Fri May 24, 2024 5:49 pm
by Maiyannah
Changes of 2024-05-20, by Maiyannah
- Fixed up the toud_chair01 asset - it looks better without the transparency part, and the transparency part was causing crashes for some players.
Re: Changelog
Posted: Fri May 24, 2024 5:51 pm
by Maiyannah
Changes of 2024-05-22, by Maiyannah
- Track players entering and exiting a location so we can know how many players are in an area for respawn purposes. (NWN has no native thing for this.)
Re: Changelog
Posted: Fri May 24, 2024 5:57 pm
by Maiyannah
Changes of 2024-05-23, by Maiyannah
- Add a heartlib-heartbeat which checks for respawning dungeons. We need a reliable way to save items that are on the ground before I make this functional I think.
Re: Changelog
Posted: Sun May 26, 2024 11:03 pm
by Maiyannah
Changes of 2024-05-26, by Maiyannah
- Modularized the code for displaying the entry message and weather information for areas into toud_areas.nss
- Ensure all areas have the toud_onexit script so we properly track players leaving an area for the respawn/refresh scripts.
- Regularizing several areas while we were going through them:
- Fixed tagging for Zeidenberg - Merchant's Row East.
- Fixed tagging for Zeidenberg - Merchant's Row West.
- Added attribution in comments to Zeidenberg - Sanctuary of Our Guardian's Grace.
- Added attribution in comments to Zeidenberg - Traveller's Hostel.
- Added attribution in comments to Zeidenberg - Van Cuuk's Emporium.
- Added attribution in comments to Zeidenberg Outskirts - Merchant's Gate.
- Fixed tagging and added attribution to Zeidenberg Outskirts - Merchant's Gate Crossroads.
- Fixed tagging and added attribution to Zeidenberg Outskirts - Skyshard Homestead.
- Added attribution in comments to OOC - New Character Area.
- Added attribution in comments to Krofbug.
- Replaced the toud_chair01 instances in the Sanctuary of Our Guardian's Grace until we get them small enough to work properly with nwsync.
Re: Changelog
Posted: Thu May 30, 2024 11:45 am
by Maiyannah
Changes of 2024-05-28, by Maiyannah
- Changed bleedout to use heartlib instead, so that the tick timing can be changed.
Changes of 2024-05-29, by Maiyannah
- Some fixes for the player tracking script (make sure we catch logging out players).
Re: Changelog
Posted: Mon Jun 03, 2024 11:42 am
by Maiyannah
Changes of 2024-06-01, by Maiyannah
- Added some blueprints for common items (tools, common weapons, etc) with Ravenloft-y descriptions.
Re: Changelog
Posted: Mon Jun 03, 2024 11:59 am
by Maiyannah
Changes of 2024-06-02, by Maiyannah
- Fixed an error where the old player count post-GC was being used for player tracking, rather than starting afresh.