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Re: Changelog

Posted: Thu May 16, 2024 10:51 pm
by Maiyannah
Changes of 2024-05-16, by Maiyannah
  • Further cleanup in the Sanctuary of Our Guardian's Grace, Zeidenberg:
    • Fixed sit spots for the pews.
    • Disabled shadow on the abacus.
    • Sharpened book texture a little.
    • Fixed sitting orientation issue with the chair.
  • Added a coat hanger placeable.

Re: Changelog

Posted: Sat May 18, 2024 11:58 pm
by Maiyannah
Changes of 2024-05-18, by Maiyannah
  • Mark unimplemented by planned classes as not player classes:
    • Artificier
    • Dragonfire Adept
    • Expert
    • Factorum
    • Hexblade
    • Necromancer
    • Shaman
    • Warlock
  • Some fixes for Favoured Soul progression with regards to spells known (corrected some mis-entered table rows)
  • Add in the first variation of the Abandoned House dungeon. More to come, but one is better than none!
  • Attempt to fix resetting mechanism - this works in SP but not dedicated MP now, which is weird.

Re: Changelog

Posted: Mon May 20, 2024 3:12 am
by Maiyannah
Changes of 2024-05-19, by Maiyannah
  • Replace the bugged stone table in the Sanctuary of Our Guardian's Grace until it can get fixed.
  • Remove some erroneously-duplicated sit spots for pews in the Sanctuary of Our Guardian's Grace.
  • Combined take_knee and kneeling into a single emote option - kneel - not much reason to have a one-off here.
  • Fixed lead-in length for crossarms.
  • Fixed a logic error which caused @emote clear not to work in some instances.
  • Put the starting location back to the new character area for the test server push - forgot this.
  • Forgot to put this in the changelog when I did it, but: changed the bookcases in the New Character Area to a fancier model.
  • Added a few more instances of the New Character Store vendor so that someone can't tie up a single vendor at least.
  • Some cleanup and further decoration in the Sanctuary of Our Guardian's Grace.
  • Modified the script triggers in the Abandoned House dungeon to only play once.
  • Make several objects Plot-flagged in the Abandoned House dungeon to prevent them from being broken.

Re: Changelog

Posted: Fri May 24, 2024 5:49 pm
by Maiyannah
Changes of 2024-05-20, by Maiyannah
  • Fixed up the toud_chair01 asset - it looks better without the transparency part, and the transparency part was causing crashes for some players.

Re: Changelog

Posted: Fri May 24, 2024 5:51 pm
by Maiyannah
Changes of 2024-05-22, by Maiyannah
  • Track players entering and exiting a location so we can know how many players are in an area for respawn purposes. (NWN has no native thing for this.)

Re: Changelog

Posted: Fri May 24, 2024 5:57 pm
by Maiyannah
Changes of 2024-05-23, by Maiyannah
  • Add a heartlib-heartbeat which checks for respawning dungeons. We need a reliable way to save items that are on the ground before I make this functional I think.

Re: Changelog

Posted: Sun May 26, 2024 11:03 pm
by Maiyannah
Changes of 2024-05-26, by Maiyannah
  • Modularized the code for displaying the entry message and weather information for areas into toud_areas.nss
  • Ensure all areas have the toud_onexit script so we properly track players leaving an area for the respawn/refresh scripts.
  • Regularizing several areas while we were going through them:
    • Fixed tagging for Zeidenberg - Merchant's Row East.
    • Fixed tagging for Zeidenberg - Merchant's Row West.
    • Added attribution in comments to Zeidenberg - Sanctuary of Our Guardian's Grace.
    • Added attribution in comments to Zeidenberg - Traveller's Hostel.
    • Added attribution in comments to Zeidenberg - Van Cuuk's Emporium.
    • Added attribution in comments to Zeidenberg Outskirts - Merchant's Gate.
    • Fixed tagging and added attribution to Zeidenberg Outskirts - Merchant's Gate Crossroads.
    • Fixed tagging and added attribution to Zeidenberg Outskirts - Skyshard Homestead.
    • Added attribution in comments to OOC - New Character Area.
    • Added attribution in comments to Krofbug.
  • Replaced the toud_chair01 instances in the Sanctuary of Our Guardian's Grace until we get them small enough to work properly with nwsync.

Re: Changelog

Posted: Thu May 30, 2024 11:45 am
by Maiyannah
Changes of 2024-05-28, by Maiyannah
  • Changed bleedout to use heartlib instead, so that the tick timing can be changed.
Changes of 2024-05-29, by Maiyannah
  • Some fixes for the player tracking script (make sure we catch logging out players).

Re: Changelog

Posted: Mon Jun 03, 2024 11:42 am
by Maiyannah
Changes of 2024-06-01, by Maiyannah
  • Added some blueprints for common items (tools, common weapons, etc) with Ravenloft-y descriptions.

Re: Changelog

Posted: Mon Jun 03, 2024 11:59 am
by Maiyannah
Changes of 2024-06-02, by Maiyannah
  • Fixed an error where the old player count post-GC was being used for player tracking, rather than starting afresh.