Initial Zeidenberg hub
Initial Zeidenberg hub
Calling this "Merchants Circle" as the central point is a vaguely circle-ish area (as much as NWN will allow in tiles, lol).
Going to journal through developing the area.
Don't read if you don't want spoiled!
Going to journal through developing the area.
Don't read if you don't want spoiled!
Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
A checkpoint blocking further access into the city (for now)


Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
Steps of the Ezran church, need to make this a little more "Ezra" but its a start.


Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
A cozy little pub, complete with its own little alley.

Needs a little more clutter, that's coming.

Needs a little more clutter, that's coming.
Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
A little park within the central area.

More clutter needed here too.

More clutter needed here too.
Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
Sanctuary of Our Guardian's Grace

Decoration pending, but happy that even the normal placeables with no iconography gets the vibe alright.

Decoration pending, but happy that even the normal placeables with no iconography gets the vibe alright.
Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
Priest quarters in the Ezran church


Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
- wilkins1952
- Developer
- Posts: 79
Re: Initial Zeidenberg hub
Soon there will be a place to drink outside of the elements.
Kitchen is finished, Working on the Bar area now and seating along with hopefully some place for Bards to Perform.

Kitchen is finished, Working on the Bar area now and seating along with hopefully some place for Bards to Perform.

"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon."
-Terry Prachett
-Terry Prachett
Re: Initial Zeidenberg hub
Some market stalls added to the main hub:

All but one of these will be left unoccupied, the intention is players can set up shop there to sell things.

All but one of these will be left unoccupied, the intention is players can set up shop there to sell things.
Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Re: Initial Zeidenberg hub
This initial hub is now ingame!
It will have a lot of room for embellishment and growth, of course, but we have to start somewhere
It will have a lot of room for embellishment and growth, of course, but we have to start somewhere

Lead Developer, DM, and fellow roleplayer.
Always open to scenes and suggestions, if I'm not otherwise occupied.
Always open to scenes and suggestions, if I'm not otherwise occupied.